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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Api
Classes
HapticPattern
chevron_left Classes
class
HapticPattern

Constructors

functionsHapticPattern

Fields

crop_dinAmplitudeScalecrop_dinFrequencyScalecrop_dinLengthScale

Properties

data_objectAmplitudeCurvelockEqualityContractdata_objectFrequencyCurvedata_objectLengthdata_objectPosition

Methods

functions<Clone>$functionsDeconstructfunctionsGetValuelockPrintMembers

Static Properties

data_objectHardImpactdata_objectHeartbeatdata_objectRumbledata_objectSoftImpact
HapticPattern
Contains a haptic pattern, which consists of frequency and amplitude values that can change over time.
class Sandbox .
Sandbox.Engine

build Constructors 1

HapticPattern (Length, FrequencyCurve, AmplitudeCurve)
Contains a haptic pattern, which consists of frequency and amplitude values that can change over time.

crop_din Fields 3

AmplitudeScale
float
FrequencyScale
float
LengthScale
float

data_object Properties 5

AmplitudeCurve
Curve
EqualityContract
Type
FrequencyCurve
Curve
Length
float
Position
int

functions Methods 4

<Clone>$ ()
HapticPattern
Deconstruct (Length, FrequencyCurve, AmplitudeCurve)
GetValue (t, frequency, amplitude)
PrintMembers (builder)
bool

data_object Static Properties 4

HardImpact
HapticPattern
A haptic pattern that represents a hard, sudden impact.
Heartbeat
HapticPattern
A haptic pattern that feels like a heartbeat.
Rumble
HapticPattern
A haptic pattern that represents a constant low-frequency rumble.
SoftImpact
HapticPattern
A haptic pattern that represents a light, soft impact.
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