static Texture GetGlyph( string name, InputGlyphSize size, bool outline )

Summary

Get a glyph texture from the controller bound to the action. If no binding is found will return an 'UNBOUND' glyph.

Remarks

You should update your UI with this every frame, it's very cheap to call and context can change.

static Texture GetGlyph( string name, InputGlyphSize size, GlyphStyle style )

static Texture GetGlyph( InputAnalog analog, InputGlyphSize size, bool outline )

Summary

Get a glyph texture from an analog input on a controller.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.