s&
newspaperAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games rocketDiscover Games
business_centerWorkshop
sports_esportsGames landscapeMaps chairModels textureMaterials apparelClothing constructionMore..
forumForum docsDocs
docsDocumentation dashboardApi Reference schoolTutorials
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Classes
ModelArchetype
chevron_left Classes
enum
ModelArchetype

Static Fields

crop_dinanimated_modelcrop_dinbreakable_prop_modelcrop_dingeneric_actor_modelcrop_dinjointed_physics_modelcrop_dinphysics_prop_modelcrop_dinstatic_prop_model
ModelArchetype
Default model archetypes. These types are defined in "tools/model_archetypes.txt".
enum Sandbox .
sealedSandbox.Engine

crop_din Static Fields 6

animated_model
ModelArchetype
Animated model. Typically no physics.
breakable_prop_model
ModelArchetype
A physics model that can be broken into other physics models.
generic_actor_model
ModelArchetype
A generic actor/NPC model.
jointed_physics_model
ModelArchetype
A ragdoll type model.
physics_prop_model
ModelArchetype
A generic physics enabled model.
static_prop_model
ModelArchetype
A static model. It can still have collisions, but they do not have physics.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter