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Constructors

functionsModelBuilder

Methods

functionsAddAnimationfunctionsAddAttachmentfunctionsAddBallJointfunctionsAddBodyfunctionsAddBonefunctionsAddBonesfunctionsAddCollisionBoxfunctionsAddCollisionCapsulefunctionsAddCollisionHullfunctionsAddCollisionMeshfunctionsAddCollisionSpherefunctionsAddFixedJointfunctionsAddHingeJointfunctionsAddMaterialGroupfunctionsAddMeshfunctionsAddMeshesfunctionsAddSliderJointfunctionsAddSurfacefunctionsAddTraceMeshfunctionsCreatefunctionsWithLodDistancefunctionsWithMassfunctionsWithNamefunctionsWithSurface
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Api
Classes
ModelBuilder
AddBone

void AddBone( Bone bone )

Summary

Add a bone to the skeleton via a ModelBuilder.Bone struct.

ModelBuilder AddBone( string name, Vector3 position, Rotation rotation, string parentName )

Summary

Add a bone to the skeleton.
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