s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
voting
Game Jam III
Ends
Fri 25 Sep
Theme
One More Round
Voting is open. Play the entries and pick the winner.
£
50,000
prizepool
View the jam
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
rocket_launch
Getting Started
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
Get s&box
Sign in with Steam
Api
Classes
ModelBuilder
WithLodDistance
chevron_left
Classes
class
ModelBuilder
Constructors
functions
ModelBuilder
Methods
functions
AddAnimation
functions
AddAttachment
functions
AddBallJoint
functions
AddBody
functions
AddBone
functions
AddBones
functions
AddCollisionBox
functions
AddCollisionCapsule
functions
AddCollisionHull
functions
AddCollisionMesh
functions
AddCollisionSphere
functions
AddFixedJoint
functions
AddHingeJoint
functions
AddHitboxSet
functions
AddMaterialGroup
functions
AddMesh
functions
AddMeshes
functions
AddSliderJoint
functions
AddSurface
functions
AddTraceMesh
functions
Create
functions
WithEyePosition
functions
WithHullBounds
functions
WithLodDistance
functions
WithMass
functions
WithMaxEyeDeflection
functions
WithName
functions
WithSurface
functions
WithViewBounds
WithLodDistance
Sets the distance at which an LOD level becomes active. By default, each level switches at <c>lod * 50</c>.
method
ModelBuilder
WithLodDistance
(
int
lod
,
float
distance
)
Parameters
Name
Type
Description
lod
int
The LOD level, from 0 to 7.
distance
float
The switch distance.
Returns
Type
Description
ModelBuilder
Exceptions
Type
When
System.ArgumentOutOfRangeException
The LOD level is outside the range 0 to 7.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.