ModelBuilder |
AddAnimation | Adds an animation to this model and returns a builder to construct the animation. |
AddBone | Add a bone to the skeleton via a Sandbox.ModelBuilder.Bone struct. |
AddBones | Add multiple bones to the skeleton. |
AddCollisionBox | |
AddCollisionCapsule | Add capsule collision shape. |
AddCollisionHull | |
AddCollisionMesh | |
AddCollisionSphere | Add sphere collision shape. |
AddMesh | Add a mesh. |
AddMeshes | Add a bunch of meshes. |
AddTraceMesh | |
Create | Finish creation of the model. |
WithLodDistance | LOD switch distance increment for each Level of Detail (LOD) level. (Default is 50) |
WithMass | Total mass of the physics body (Default is 1000) |
WithName | Provide a name to identify the model by |
WithSurface | Surface property to use for collision |