| Active |
Whether the local clients' cursor is active or not, meaning it can interact with UI elements, etc. |
| CursorType |
Sets the cursor type until another panel stomps this value.
Doesn't affect main menu. |
| Delta |
Change in local clients' cursor position since last frame. |
| Position |
Access to local clients' cursor position, relative to game windows' top left corner. |
| Velocity |
|
| Visibility |
The visibility state of the mouse cursor. Auto will only show the mouse when clickable UI elements are visible. |
| Visibleobsolete |
DEPRECATED. Use Mouse.Visibility instead. |