s&
newspaper
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
rocket
Discover Games
business_center
Workshop
sports_esports
Games
landscape
Maps
chair
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
school
Tutorials
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Classes
LinkTraversalData
chevron_left
Classes
struct
LinkTraversalData
search
Properties
data_object
AgentInitialPosition
data_object
LinkComponent
data_object
LinkEnterPosition
data_object
LinkExitPosition
LinkTraversalData
Holds information about the current link the agent is traversing.
struct
Sandbox.NavMeshAgent
.
sealed
Sandbox.Engine
data_object
Properties
4
AgentInitialPosition
Vector3
The position at which the agent entered the link.
LinkComponent
NavMeshLink
The Link component that the agent is traversing. May be null if the agent is traversing a link created without a NavMeshLink component.
LinkEnterPosition
Vector3
The start position of the traversal. Depending on the direction traversing, this is either LinkComponent.WorldStartPositionOnNavMesh or LinkComponent.WorldEndPositionOnNavMesh.
LinkExitPosition
Vector3
The end position of the traversal. Where the agent should exit. Depending on the direction traversing, this is either LinkComponent.WorldStartPositionOnNavMesh or LinkComponent.WorldEndPositionOnNavMesh.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.