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Constructors

functionsNavMeshAgent

Fields

crop_dinCurrentLinkTraversal

Properties

data_objectAccelerationdata_objectAgentPositiondata_objectAllowDefaultAreadata_objectAllowedAreasdata_objectAutoTraverseLinksdata_objectForbiddenAreasdata_objectHeightdata_objectIsNavigatingdata_objectIsTraversingLinkdata_objectLinkEnterdata_objectLinkExitdata_objectMaxSpeeddata_objectRadiusdata_objectSeparationremove_circleSyncAgentPositiondata_objectTargetPositiondata_objectUpdatePositiondata_objectUpdateRotationdata_objectVelocitydata_objectWishVelocity

Methods

functionsCompleteLinkTraversalfunctionsGetLookAheadfunctionsGetPathfunctionsMoveTofunctionsSetAgentPositionfunctionsSetPathfunctionsStop
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Api
Components
NavMeshAgent
Acceleration

float Acceleration { get; set; }

Summary

The maximum acceleration a agent can have. This is how fast the agent can change its velocity. If you want snappy movement this should be as high or higher than NavMeshAgent.MaxSpeed.
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