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Api
Classes
NetFlags
chevron_left Classes
enum
NetFlags

Static Fields

crop_dinDiscardOnDelaycrop_dinHostOnlycrop_dinOwnerOnlycrop_dinReliablecrop_dinSendImmediatecrop_dinUnreliablecrop_dinUnreliableNoDelay
NetFlags
enum Sandbox .
sealedSandbox.Engine

crop_din Static Fields 7

DiscardOnDelay
NetFlags
Message will be dropped if it can't be sent quickly. Only applicable to unreliable messages.
HostOnly
NetFlags
Only the host may call this action
OwnerOnly
NetFlags
Only the owner may call this action
Reliable
NetFlags
Message will be sent reliably. Multiple attempts will be made until the recipient has received it. Use this for things like chat messages, or important events. This is the slowest way to send a message. It is also the most expensive.
SendImmediate
NetFlags
Message will not be grouped up with other messages, and will be sent immediately. This is most useful for things like streaming voice data, where packets need to stream in real-time, rather than arriving with a bunch of other packets.
Unreliable
NetFlags
Message will be sent unreliably. It may not arrive and it may be received out of order. But chances are that it will arrive on time and everything will be fine. This is good for sending position updates, or spawning effects. This is the fastest way to send a message. It is also the cheapest.
UnreliableNoDelay
NetFlags
Message will be sent unreliably, not grouped up with other messages and will be dropped if it can't be sent quickly.
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