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Api
Classes
LobbyInformation
chevron_left Classes
struct
LobbyInformation

Fields

crop_dinDatacrop_dinGamecrop_dinIsPingEstimatedcrop_dinLobbyIdcrop_dinMapcrop_dinMaxMemberscrop_dinMemberscrop_dinNamecrop_dinOwnerIdcrop_dinPing

Properties

data_objectIsFulldata_objectIsHidden

Methods

functionsGet
LobbyInformation
struct Sandbox.Network .
sealedSandbox.Engine

crop_din Fields 10

Data
Dictionary`2
Game
string
IsPingEstimated
bool
True when Ping is estimated from Steam relay locations rather than measured from a server query.
LobbyId
UInt64
Map
string
MaxMembers
int
Members
int
Name
string
OwnerId
UInt64
Ping
int
Round-trip latency in milliseconds, or -1 if unknown. Steam lobbies use a relay-route estimate.

data_object Properties 2

IsFull
bool
True if this lobby is full (Members >= MaxMembers).
IsHidden
bool
True if this lobby should be hidden from server lists.

functions Methods 1

Get (key, defaultValue)
string
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