Summary
This is a JSON serializable description of the physics's collision rules. This allows us to send it
to the engine - and store it in a string table (which is networked to the client). You shouldn't really
ever have to mess with this, it's just used internally.
Constructors
Properties
Defaults |
If no pair matching is found, this is what we'll use |
Pairs |
What happens when a pair collides |
SerializedPairs |
Gets or sets Sandbox.Physics.CollisionRules.Pairs in its serialized form for JSON. |
Tags |
All tags with either an entry in Sandbox.Physics.CollisionRules.Defaults or Sandbox.Physics.CollisionRules.Pairs. |
Version |
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Methods