Summary
A convenience struct to easily measure time since an event last happened, based on <see cref="P:Sandbox.RealTime.GlobalNow" />.<br /><br />
Typical usage would see you assigning 0 to a variable of this type to reset the timer.
Then the struct would return time since the last reset. i.e.:
<code>
RealTimeSince lastUsed = 0;
if ( lastUsed > 10 ) { /*Do something*/ }
</code>
Properties
Absolute |
Time at which the timer reset happened, based on Sandbox.RealTime.GlobalNow.
|
Relative |
Time passed since last reset, in seconds.
|