Summary
A convenience struct to easily measure time since an event last happened, based on
RealTime.GlobalNow.
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Typical usage would see you assigning 0 to a variable of this type to reset the timer.
Then the struct would return time since the last reset. i.e.:
RealTimeSince lastUsed = 0;
if ( lastUsed > 10 ) { /*Do something*/ }
Properties
Absolute |
Time at which the timer reset happened, based on Sandbox.RealTime.GlobalNow. |
Relative |
Time passed since last reset, in seconds. |