Summary
A convenience struct to easily manage a time countdown, based on <see cref="P:Sandbox.RealTime.GlobalNow" />.<br /><br />
Typical usage would see you assigning to a variable of this type a necessary amount of seconds.
Then the struct would return the time countdown, or can be used as a bool i.e.:
<code>
RealTimeUntil nextAttack = 10;
if ( nextAttack ) { /*Do something*/ }
</code>
Properties
Absolute |
Time to which we are counting down to, based on Sandbox.RealTime.GlobalNow.
|
Fraction |
The countdown, but as a fraction, i.e. a value from 0 (start of countdown) to 1 (end of countdown)
|
Passed |
Amount of seconds passed since the countdown started.
|
Relative |
The actual countdown, in seconds.
|