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Methods
functions
GetRenderTarget
functions
GrabDepthTexture
functions
GrabFrameTexture
functions
Set
functions
SetCombo
functions
SetData
menu
Api
Graphics
AttributeAccess
Set
void
Set
(
StringToken
token
,
float
f
)
void
Set
(
StringToken
token
,
System.Double
f
)
void
Set
(
StringToken
token
,
Vector2
vector2
)
void
Set
(
StringToken
token
,
Vector3
vector3
)
void
Set
(
StringToken
token
,
Vector4
vector4
)
void
Set
(
StringToken
token
,
int
i
)
void
Set
(
StringToken
token
,
bool
b
)
void
Set
(
StringToken
token
,
Matrix
matrix
)
void
Set
(
StringToken
token
,
GpuBuffer
buffer
)
void
Set
(
StringToken
token
,
Texture
texture
)
void
Set
(
StringToken
token
,
SamplerState
samplerState
)
void
Set
(
StringToken
token
,
ColorTextureRef
buffer
,
int
mip
)
Summary
Set the color texture from this named render target to this attribute
void
Set
(
StringToken
token
,
ColorIndexRef
buffer
)
Summary
Set the color texture from this named render target to this attribute
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