| GetRenderTarget | Get the actual render target by name. Useful for externals that need to access the render target directly. |
| GrabDepthTexture | Takes a copy of the current viewport's depth texture and stores it in targetName on renderAttributes. |
| GrabFrameTexture | Takes a copy of the current viewport's color texture and stores it in targetName on renderAttributes. |
| Set | |
| SetCombo | |
| SetData | |
| SetValue | Set a special value |