Methods

GetRenderTarget Get the actual render target by name. Useful for externals that need to access the render target directly.
GrabDepthTexture Takes a copy of the current viewport's depth texture and stores it in targetName on renderAttributes.
GrabFrameTexture Takes a copy of the current viewport's color texture and stores it in targetName on renderAttributes.
Set
SetCombo
SetData
SetValue Set a special value
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