GetRenderTarget | Get the actual render target by name. Useful for externals that need to access the render target directly. |
GrabDepthTexture | Takes a copy of the current viewport's depth texture and stores it in targetName on renderAttributes. |
GrabFrameTexture | Takes a copy of the current viewport's color texture and stores it in targetName on renderAttributes. |
Set | |
SetCombo | |
SetData |