s&
newspaperAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games rocketDiscover Games
business_centerWorkshop
sports_esportsGames landscapeMaps chairModels textureMaterials apparelClothing constructionMore..
forumForum docsDocs
docsDocumentation dashboardApi Reference schoolTutorials
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Graphics
AttributeAccess
chevron_left Graphics
class
AttributeAccess

Methods

functionsClearfunctionsGetRenderTargetfunctionsGrabDepthTexturefunctionsGrabFrameTexturefunctionsSetfunctionsSetCombofunctionsSetDatafunctionsSetValue
AttributeAccess
class Sandbox.Rendering.CommandList .
Sandbox.Engine

functions Methods 8

Clear ()
GetRenderTarget (name)
RenderTarget
Get the actual render target by name. Useful for externals that need to access the render target directly.
GrabDepthTexture (token)
RenderTargetHandle
Takes a copy of the current viewport's depth texture and stores it in targetName on renderAttributes.
GrabFrameTexture (token, withMips)
RenderTargetHandle
Takes a copy of the current viewport's color texture and stores it in targetName on renderAttributes.
Set (token, f)
SetCombo (token, value)
SetData (token, data)
SetValue (token, value)
Set a special value
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter