| BeginApplyFrame |
Creates a scope for applying a frame in a Sandbox.MovieMaker.MoviePlayer.
Dispose after modifying any properties controlled by the movie. |
| ConstructTitle |
Create a feasible title from the current selection |
| FindPathInScene |
Tries to find the path from a Sandbox.GameObject or Sandbox.Component to this property.
Returns <see langword="null" /> if not found. |
| FromConsoleVariable |
Bind the Left hand side to the value of the given console variable. |
| FromConsoleVariableInt |
Bind the Left hand side to the value of the given console variable as an integer. |
| GetAssets |
Get all assets in this project |
| GetContainingGameObject |
Tries to find the Sandbox.GameObject that contains the given property.
Returns <see langword="null" /> if not found. |
| GetSerialized |
Shortcut for EditorTypeLibrary.GetSerializedObject( x ) |
| RenderToPixmap |
Render this camera to the target widget. Once you do this the target widget becomes "externally painted", so you
won't be able to paint on it anymore with Qt's Paint stuff. |
| RenderToVideo |
|
| RenderToVideoAsync |
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| SetFavouriteAsync |
Mark this package as a favourite |
| SetVoteAsync |
Add your vote for this package |
| UpdateValue |
Update a value on this package |
| UploadFile |
Mark this package as a favourite |
| UploadVideo |
Upload a video for this package |
| WaitForLoadAsync |
Creates a task that completes when <paramref name="resource" /> is fully loaded. |