HasUnsavedChanges | True if this scene has unsaved changes |
SelectedGameObject | If we have any gameobjects selected, return the first one |
AddSelectionUndoobsolete | You have changed the editor's selection, add a new undo entry |
AddUndo | Add a new undo entry |
FrameTo | |
GetSelection | Gets the current selection from the editor |
OnEditLogobsolete | |
RecordChangeobsolete | Tell undo about this property change |
Save | Save this scene to disk |
UndoScope |