Properties

HasUnsavedChanges True if this scene has unsaved changes
SelectedGameObject If we have any gameobjects selected, return the first one

Methods

AddSelectionUndoobsolete You have changed the editor's selection, add a new undo entry
AddUndo Add a new undo entry
FrameTo
GetSelection Gets the current selection from the editor
OnEditLogobsolete
RecordChangeobsolete Tell undo about this property change
Save Save this scene to disk
UndoScope
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