| HasUnsavedChanges | True if this scene has unsaved changes |
| SelectedGameObject | If we have any gameobjects selected, return the first one |
| AddSelectionUndoobsolete | You have changed the editor's selection, add a new undo entry |
| AddUndo | Add a new undo entry |
| FrameTo | |
| GetSelection | Gets the current selection from the editor |
| OnEditLogobsolete | |
| RecordChangeobsolete | Tell undo about this property change |
| Save | Save this scene to disk |
| UndoScope |