Summary

A box which can be used to explicitly control scene visibility. There are two modes: 1. Cull inside, hide any objects fully inside the box (excluder) 2. Cull outside, hide any objects not intersecting any cull boxes marked cull outside (includer)

Properties

IsValid Is this culling box valid, exists inside a scene world.
Mode Cull mode, either inside or outside
Size Size of this box, transform scale will scale this size
Transform Position and rotation of this box, scale will scale the box size
World The scene world this culling box belongs to.

Methods

Delete Delete this culling box. You shouldn't access it anymore.
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