s&
infoAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games exploreDiscover Games
categoryWorkshop
sports_esportsGames landscapeMaps view_in_arModels textureMaterials apparelClothing constructionMore..
forumForum menu_bookLearn
docsDocumentation apiApi Reference schoolTutorials manage_searchCode Search
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Classes
SceneModel
MergeBones
chevron_left Classes
class
SceneModel

Constructors

functionsSceneModel

Properties

data_objectAnimationGraphdata_objectCurrentSequencedata_objectDirectPlaybackdata_objectMorphsdata_objectOnAnimTagEventdata_objectOnFootstepEventdata_objectOnGenericEventdata_objectOnSoundEventdata_objectPlaybackRatedata_objectRootMotiondata_objectUseAnimGraph

Methods

functionsClearBoneOverridesfunctionsDispatchTagEventsfunctionsGetAttachmentfunctionsGetBoneLocalTransformfunctionsGetBoneVelocityfunctionsGetBoneWorldTransformfunctionsGetBoolfunctionsGetFloatfunctionsGetIntfunctionsGetParentSpaceBonefunctionsGetRotationfunctionsGetVector3functionsHasBoneOverridesfunctionsMergeBonesfunctionsResetAnimParametersfunctionsRunPendingEventsremove_circleSetAnimGraphfunctionsSetAnimParameterfunctionsSetBodyGroupfunctionsSetBoneOverridefunctionsSetBoneWorldTransformfunctionsSetMaterialGroupfunctionsUpdatefunctionsUpdateToBindPose
MergeBones
Update our bones to match the target's bones. This is a manual bone merge.
method
void MergeBones (SceneModel parent)

Parameters

NameTypeDescription
parent SceneModel
Declared in Sandbox.SceneModel ยท Assembly Sandbox.Engine
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter