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Api
Classes
SceneModel
GetBoneWorldTransform
chevron_left Classes
class
SceneModel

Constructors

functionsSceneModel

Properties

data_objectAnimationGraphdata_objectCurrentSequencedata_objectDirectPlaybackdata_objectMorphsdata_objectOnAnimTagEventdata_objectOnFootstepEventdata_objectOnGenericEventdata_objectOnSoundEventdata_objectPlaybackRatedata_objectRootMotiondata_objectUseAnimGraph

Methods

functionsClearBoneOverridesfunctionsDispatchTagEventsfunctionsGetAttachmentfunctionsGetBoneLocalTransformfunctionsGetBoneVelocityfunctionsGetBoneWorldTransformfunctionsGetBoolfunctionsGetFloatfunctionsGetIntfunctionsGetParentSpaceBonefunctionsGetRotationfunctionsGetVector3functionsHasBoneOverridesfunctionsMergeBonesfunctionsResetAnimParametersfunctionsRunPendingEventsremove_circleSetAnimGraphfunctionsSetAnimParameterfunctionsSetBodyGroupfunctionsSetBoneOverridefunctionsSetBoneWorldTransformfunctionsSetMaterialGroupfunctionsUpdatefunctionsUpdateToBindPose
GetBoneWorldTransform
Returns the world space transform of a bone by its index.
method2 overloads
Overloads
Transform GetBoneWorldTransform (int boneIndex)

Parameters

NameTypeDescription
boneIndex int Index of the bone to calculate transform of.

Returns

TypeDescription
Transform The world space transform, or an identity transform on failure.
Declared in Sandbox.SceneModel ยท Assembly Sandbox.Engine
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