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Game Jam III

Ends Fri 25 Sep
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The jam is running. Build something, or play the entries.

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Api
Classes
SceneModel
GetBoneLocalTransform
chevron_left Classes
class
SceneModel

Constructors

functionsSceneModel

Properties

data_objectAnimationGraphdata_objectCurrentSequencedata_objectDirectPlaybackdata_objectMorphsdata_objectOnAnimTagEventdata_objectOnFootstepEventdata_objectOnGenericEventdata_objectOnSoundEventdata_objectPlaybackRatedata_objectRootMotiondata_objectUseAnimGraph

Methods

functionsClearBoneOverridesfunctionsDispatchTagEventsfunctionsGetAttachmentfunctionsGetBoneLocalTransformfunctionsGetBoneVelocityfunctionsGetBoneWorldTransformfunctionsGetBoolfunctionsGetFloatfunctionsGetIntfunctionsGetParentSpaceBonefunctionsGetRotationfunctionsGetVector3functionsHasBoneOverridesfunctionsMergeBonesfunctionsResetAnimParametersfunctionsRunPendingEventsremove_circleSetAnimGraphfunctionsSetAnimParameterfunctionsSetBodyGroupfunctionsSetBoneOverridefunctionsSetBoneWorldTransformfunctionsSetMaterialGroupfunctionsUpdatefunctionsUpdateToBindPose
GetBoneLocalTransform
Returns the local space transform of a bone by its index.
method2 overloads
Overloads
Transform GetBoneLocalTransform (int boneIndex)

Parameters

NameTypeDescription
boneIndex int Index of the bone to calculate transform of.

Returns

TypeDescription
Transform The local space transform, or an identity transform on failure.
Declared in Sandbox.SceneModel ยท Assembly Sandbox.Engine
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