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Api
Classes
SceneRenderLayer
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Classes
enum
SceneRenderLayer
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Static Fields
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Default
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OverlayWithDepth
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OverlayWithoutDepth
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ViewModel
SceneRenderLayer
SceneObjects can be rendered on layers other than the main game layer. This is useful if, for example, you want to render on top of everything without applying post processing.
enum
Sandbox
.
sealed
Sandbox.Engine
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Static Fields
4
Default
SceneRenderLayer
Draw wherever makes sense based on the flags, default behaviour
OverlayWithDepth
SceneRenderLayer
Overlay - after post processing - but still with the scene's depth
OverlayWithoutDepth
SceneRenderLayer
Overlay - after post processing - without depth (draw over)
ViewModel
SceneRenderLayer
Layer drawn on top of everything else - with altered depth
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