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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Classes
LipSyncAccessor
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class
LipSyncAccessor

Properties

data_objectEnableddata_objectFrameDelaydata_objectFrameNumberdata_objectLaughterScoredata_objectVisemes
LipSyncAccessor
class Sandbox.SoundHandle .
Sandbox.Engine

data_object Properties 5

Enabled
bool
Enables lipsync processing.
FrameDelay
int
Frame delay in milliseconds.
FrameNumber
int
Count from start of recognition.
LaughterScore
float
Laughter score for the current audio frame.
Visemes
IReadOnlyList`1
A list of 15 lipsync viseme weights. Requires Sandbox.SoundHandle.LipSyncAccessor.Enabled to be true.
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