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Classes
InputFocus
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Classes
class
InputFocus
Constructors
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InputFocus
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InputFocus
Input focus in the game's UI. Focus belongs to a UI system, and a panel always uses its own - see Sandbox.UI.Panel.Focus. This is the shorthand for the game's, which is the only one most code has.
class
Sandbox.UI
.
Sandbox.Engine
build
Constructors
1
InputFocus
(
)
data_object
Static Properties
2
Current
Panel
The panel that currently has input focus.
Next
Panel
The panel that will have the input focus next.
functions
Static Methods
2
Clear
(
panel
)
bool
Clear focus away from this panel.
Set
(
panel
)
bool
Set the focus to this panel (or its nearest ancestor with AcceptsFocus). Note that Sandbox.UI.InputFocus.Current won't change until the next frame.
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