Active | Whether or not this action is currently accessible (if false, then Sandbox.VR.DigitalInput.IsPressed will always be false and will never change). |
Delta | How much Sandbox.VR.DigitalInput.IsPressed has changed since the last update. |
IsPressed | The current value of this input - true if pressed, false if not pressed. |
WasPressed | The previous value of this input - true if it was pressed, false if it was not pressed. |