Constructors

VertexBuffer

Fields

Default

Properties

Indexed Whether this vertex buffer has any indexes. This is set by Sandbox.VertexBuffer.Init(System.Boolean).

Methods

Add Add a vertex
AddIndex Add an index. This is relative to the top of the vertex buffer. So 0 is Vertex.Count., 1 is Vertex.Count -1
AddRawIndex Add an index. This is NOT relative to the top of the vertex buffer.
AddTriangleIndex Add a triangle by indices. This is relative to the top of the vertex buffer. So 0 is Vertex.Count.
Clear Clear all vertices and indices, and resets Sandbox.VertexBuffer.Default.
Draw Draw this mesh using Material
Init Clear the buffer and set whether it will have indices.

Static Methods

AddCube
AddQuad
AddTriangle
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