| VolumetricFogParameters |
| Anisotropy | Level of anisotropy. |
| BakedIndirectTexture | Provides indirect lighting from a baked volume texture. This gets compiled with your map and is provided by an env_volumetric_controller. |
| DrawDistance | Draw distance. |
| Enabled | Indicates whether the fog system is enabled. |
| FadeInEnd | End distance where fading concludes. |
| FadeInStart | Start distance where fading begins. |
| IndirectStrength | Strength of indirect illumination. |
| Scattering | Scattering value. |