Properties

Anisotropy Level of anisotropy.
BakedIndirectTexture Provides indirect lighting from a baked volume texture. This gets compiled with your map and is provided by an env_volumetric_controller.
ContinuousMode
DrawDistance Draw distance.
Enabled Indicates whether the fog system is enabled.
FadeInEnd End distance where fading concludes.
FadeInStart Start distance where fading begins.
ForceNoClipmaps
IndirectStrength Strength of indirect illumination.
Scattering Scattering value.
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