Summary

Represents a 4x4 matrix.

Constructors

Matrix

Properties

Inverted Returns inverse of this matrix.
M11
M12
M13
M14
M21
M22
M23
M24
M31
M32
M33
M34
M41
M42
M43
M44

Methods

Transform Transforms a vector by a 4x4 matrix
TransformNormal Transforms a normal vector by a specified 4x4 matrix
Transpose Returns transposed version of this matrix, meaning columns in this matrix become rows in the returned matrix and rows in this matrix become columns in the returned one.

Static Properties

Identity Returns the multiplicative identity matrix.

Static Methods

CreateMatrix3D
CreateObliqueProjection Create a projection matrix. The matrix will be in the correct format for the engine, and will also be reverse z.
CreateProjection
CreateRotation
CreateRotationX
CreateRotationY
CreateRotationZ
CreateScale
CreateSkew
CreateSkewX
CreateSkewY
CreateTranslation
CreateWorld
Lerp Performs linear interpolation from one matrix to another.
Slerp Performs spherical interpolation from one matrix to another.
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