using Emulotl.Gba;
using Emulotl.Nds;
namespace Emulotl;
public static class EmulatorSystems
{
private static bool _registered;
public static void EnsureRegistered()
{
if ( _registered )
return;
_registered = true;
SystemRegistry.Register( GbaSystem.Profile );
SystemRegistry.Register( NdsSystem.Profile );
}
}