Updated Spawning logic now makes sure that you spawn on solid floor to reduce chances of clipping through and falling
Fixed some errors that would pop up on screen
Lots of junk and unused assets to free up space
Changes from BoltFPS
Clipping out of the map should be less frequent now
Prop Swap Ability - Props can use a new ability (3 charges) to randomize their disguise into a random prop model from the current map. Must be transformed before use.
Rock The Vote (/rtv) - Players can now type /rtv to vote to trigger a map vote. Requires 50% of the server to agree. Has a 60 second cooldown at round start.
Slash command system - Typing / or ! in chat opens a real-time autocomplete popup. Navigate suggestions with scroll keys and hit Enter to confirm.
Dynamic round duration - Round length now automatically scales with map size (small: 2min, medium: 3min, large: 4.5min). Hosts can override this manually in server settings.
Map categories - Maps in the server browser and map vote panel are now sorted into Official, Verified, and Community tiers.
Weapon picker timer - The loadout selection screen now displays a countdown so hunters know how long they have to pick.
Massive new taunt sound library - Large batch of new taunts added to the pool.
New metal and plastic surface impact sounds - Both bullet impacts and physics collisions now have distinct audio per surface type.
Fully redesigned HUD
Prop stamina bars - Props now have separate visible bars for both Taunt and Limp stamina.
Multiplayer prop grabbing
Anti-desync improvements
Step height logic - Stair and ledge climbing was inconsistent due to a fundamentally broken step-up calculation. The new implementation compares step vs. flat paths and only commits to the step if it genuinely covers more ground.
Late-joining hunters spawning without weapons - Hunters who join during an active round now correctly receive their loadout.
Prop floor position calculation - Incorrect math was causing props to sink into or float above the floor depending on the model's pivot point.
Prop grabbing broken for non-host clients - Non-host players were unable to move grabbed objects
Can't shoot while sprinting anymore
Arms are back for weapons
Holding shift will make you fly faster in spectator
Timer UI
Spectator UI
Fix 'circle at center' css error
Fix hunters not taking penalty damage for shooting props
Fix Settings button not working
Fix Server Version checker not fetching version correctly
Disabled SSAO for now, which should improve performance
Turning into a prop is now the E key
Alt fire sound for Grenade matches the primary fire sound
ConVar bolt_disablepropdamage
Server Version UI at the bottom left of the screen. Will notify you if the server is old and an update is available
Verified Little House by @TwinsD
Props cannot pickup props anymore
Interact Highlights (aka the outline around props)