Code/Interfaces/IAnimatableCrosshair.cs
using Sandbox;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System;
using CrosshairMaker.Helpers;
using Sandbox.Helpers;
using System.Collections;
using CrosshairMaker.Animator;
using Sandbox.Rendering;
using CrosshairMaker.Abstract;
namespace CrosshairMaker.Interfaces
{
public interface IAnimatableCrosshair : IHudPaintable
{
public AnimationDictionary GetAnimationDictionary();
public static CrosshairAnimator? ScanForAnimator(BaseCrosshair self )
{
IEnumerable<CrosshairAnimator> animators = self.GameObject.GetComponents<CrosshairAnimator>();
if(animators.Count() == 0) return null;
foreach(CrosshairAnimator animator in animators )
{
if (animator.Target == self) return animator;
}
return null;
}
}
}