Description
The OnDestroy
method is a virtual method in the Editor.BaseDropObject
class. It is designed to handle cleanup operations when an instance of BaseDropObject
is being destroyed. This method should be overridden in derived classes to implement specific cleanup logic, such as releasing resources or unregistering event handlers.
Usage
To use the OnDestroy
method, you should override it in a subclass of BaseDropObject
. Implement any necessary cleanup logic within this method to ensure that resources are properly released when the object is destroyed.
Example
public class MyDropObject : BaseDropObject
{
protected override void OnDestroy()
{
// Custom cleanup logic here
// For example, releasing resources or unregistering events
base.OnDestroy(); // Call base method to ensure any base class cleanup is also performed
}
}