void OnDestroy()

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Description

The OnDestroy method is a virtual method in the Editor.BaseDropObject class. It is designed to handle cleanup operations when an instance of BaseDropObject is being destroyed. This method should be overridden in derived classes to implement specific cleanup logic, such as releasing resources or unregistering event handlers.

Usage

To use the OnDestroy method, you should override it in a subclass of BaseDropObject. Implement any necessary cleanup logic within this method to ensure that resources are properly released when the object is destroyed.

Example

public class MyDropObject : BaseDropObject
{
    protected override void OnDestroy()
    {
        // Custom cleanup logic here
        // For example, releasing resources or unregistering events
        base.OnDestroy(); // Call base method to ensure any base class cleanup is also performed
    }
}