Vector3 PivotPosition { get; set; }

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Description

The PivotPosition property of the BaseDropObject class represents the pivot point of the object in 3D space. This property is of type Vector3, which means it holds three-dimensional coordinates (x, y, z) that define the position of the pivot relative to the object's local space.

Usage

Use the PivotPosition property to get or set the pivot point of a BaseDropObject. This can be useful when you need to adjust the object's rotation or scaling around a specific point in its local space.

To set the pivot position, assign a new Vector3 value to the property. To retrieve the current pivot position, simply access the property.

Example

// Example of setting the PivotPosition
BaseDropObject dropObject = new BaseDropObject();
dropObject.PivotPosition = new Vector3(1.0f, 2.0f, 3.0f);

// Example of getting the PivotPosition
Vector3 currentPivot = dropObject.PivotPosition;

// Output the current pivot position
// Note: Use a logging system instead of Console.WriteLine
Log.Info($"Current Pivot Position: {currentPivot}");