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Static Properties

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Static Methods

functionsCopyfunctionsCutfunctionsDiscardfunctionsLoadFromResourcefunctionsNewScenefunctionsOpenfunctionsOpenPrefabfunctionsOpenScenefunctionsPastefunctionsPasteAsChildfunctionsPasteAtfunctionsPasteSpecialfunctionsPlaceBoundsOnSurfacefunctionsPlayfunctionsPlayMapfunctionsRestoreStatefunctionsSaveAllSessionsfunctionsSaveSessionfunctionsSaveSessionAsfunctionsSceneEditorTickfunctionsSelectAllfunctionsStopfunctionsTakeHighResScreenshotfunctionsTogglePlayfunctionsUpdatePrefabInstances
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Api
Editor Classes
EditorScene
SceneEditorTick

static void SceneEditorTick()

Summary

Called once a frame to keep the game camera in sync with the main camera in the editor scene
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