Editor.Asset[] Assets { get; set; }

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Description

The Assets property of the AssetInspector class provides access to an array of Editor.Asset objects. This property is used to retrieve or set multiple assets that are being inspected within the editor environment.

Usage

Use the Assets property when you need to work with multiple assets in the context of an asset inspector. This property allows you to get or set the array of assets that are currently being inspected.

To access the assets, simply use the property like any other array property in C#. You can iterate over the assets, modify them, or replace them as needed.

Example

// Example of accessing the Assets property

// Assume 'assetInspector' is an instance of AssetInspector
Editor.Inspectors.AssetInspector assetInspector = new Editor.Inspectors.AssetInspector();

// Accessing the assets
Editor.Asset[] assets = assetInspector.Assets;

// Iterating over the assets
foreach (var asset in assets)
{
    // Perform operations on each asset
    Console.WriteLine(asset.Name);
}

// Setting new assets
assetInspector.Assets = new Editor.Asset[] { newAsset1, newAsset2 };