Description
The OnSelectionChanged
method is a virtual method in the BaseMeshTool
class, which is part of the Editor.MeshEditor
namespace. This method is called whenever the selection of mesh elements (such as vertices, edges, or faces) changes within the mesh editor tool. It allows derived classes to implement custom behavior that should occur in response to selection changes.
Usage
To use the OnSelectionChanged
method, you should create a class that derives from BaseMeshTool
and override this method. Implement the logic that should be executed when the selection changes. This could include updating UI elements, recalculating selection bounds, or triggering other tool-specific actions.
Example
public class CustomMeshTool : BaseMeshTool
{
public override void OnSelectionChanged()
{
// Custom logic to handle selection changes
// For example, update a UI element or recalculate selection bounds
UpdateUI();
RecalculateBounds();
}
private void UpdateUI()
{
// Implementation for updating UI
}
private void RecalculateBounds()
{
// Implementation for recalculating selection bounds
}
}