Scene Scene { get; set; }

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Description

The Scene property of the IMeshElement interface provides access to the Scene object that the mesh element is part of. This property is virtual, allowing for implementation in derived classes. It is a public instance property, meaning it can be accessed from instances of classes implementing the IMeshElement interface.

Usage

To use the Scene property, you must have an instance of a class that implements the IMeshElement interface. You can then access the Scene property to retrieve the Scene object associated with the mesh element. This can be useful for operations that require context about the scene in which the mesh element resides.

Example

// Assuming 'meshElement' is an instance of a class implementing IMeshElement
Scene scene = meshElement.Scene;

// Use the scene object for further operations
if (scene != null)
{
    // Perform operations with the scene
}