Description
The PreFrame
method is a virtual method of the Editor.NativeRenderingWidget
class. It is designed to be called before the rendering frame is processed. This method can be overridden in derived classes to implement custom pre-frame logic specific to the rendering widget.
Usage
To use the PreFrame
method, you should create a class that inherits from Editor.NativeRenderingWidget
and override the PreFrame
method to include any pre-rendering logic you need. This could include setting up rendering parameters, updating scene data, or preparing resources that need to be ready before the frame is rendered.
Example
public class CustomRenderingWidget : Editor.NativeRenderingWidget
{
public override void PreFrame()
{
// Custom pre-frame logic here
// For example, update scene lighting or prepare shaders
}
}