Scene Scene { get; set; }

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Description

The Scene property of the Editor.NativeRenderingWidget class represents the active scene that is currently being rendered. This property allows you to access and manipulate the scene within the rendering widget, providing a way to interact with the scene's components and elements during the rendering process.

Usage

To use the Scene property, you need to have an instance of the NativeRenderingWidget class. You can then access the Scene property to get or set the current scene being rendered.

Example usage:

var renderingWidget = new NativeRenderingWidget();
Scene currentScene = renderingWidget.Scene;
// Perform operations on the currentScene

Example

var renderingWidget = new NativeRenderingWidget();
Scene currentScene = renderingWidget.Scene;
// Perform operations on the currentScene