enum NodeResultType : System.Enum

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Description

The NodeResultType enumeration in the Editor.ShaderGraph namespace defines the possible result types for nodes within a shader graph. This enum is used to specify the data type of the output from a shader node, which can be crucial for ensuring compatibility and correctness in shader operations.

Members

Static Fields

Member NameSummary
BoolRepresents a boolean result type for a shader node.
FloatRepresents a floating-point result type for a shader node.
Vector2Represents a 2D vector result type for a shader node.
Vector3Represents a 3D vector result type for a shader node.
ColorRepresents a color result type for a shader node.