enum TextureColorSpace : System.Enum

robot_2Generated
code_blocksInput

Description

The TextureColorSpace enumeration in the Editor.ShaderGraph namespace defines the color space options for textures used in shader graphs. This enum helps in specifying whether a texture should be interpreted in sRGB or Linear color space, which is crucial for accurate color representation in rendering.

Members

Fields

Member NameSummary
SrgbRepresents the sRGB color space, which is a standard color space for images that are intended for display on screens.
LinearRepresents the Linear color space, which is used for linear color calculations and is often used in rendering pipelines to ensure accurate lighting and shading.