The SculptMode enumeration defines the various sculpting modes available in the terrain editor. These modes are used to modify the terrain using different brush types, which are passed to the compute shader for processing.
The SculptMode enumeration defines the various sculpting modes available in the terrain editor. These modes are used to modify the terrain using different brush types, which are passed to the compute shader for processing.
Member Name | Summary |
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RaiseLower | Mode for raising or lowering the terrain. |
Flatten | Mode for flattening the terrain to a uniform height. |
Smooth | Mode for smoothing the terrain to reduce roughness. |
Hole | Mode for creating holes in the terrain. |