BrushList BrushList { get; set; }

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Description

The BrushList property of the TerrainEditorTool class provides access to a collection of brushes that can be used within the terrain editor. This property is static, meaning it is shared across all instances of the TerrainEditorTool class.

Usage

To access the BrushList property, you can directly reference it through the TerrainEditorTool class since it is a static property. This property is useful when you need to retrieve or manipulate the list of available brushes for terrain editing operations.

Example

// Accessing the BrushList property
var brushes = TerrainEditorTool.BrushList;

// Iterate through the brushes
foreach (var brush in brushes)
{
    // Perform operations with each brush
    // Example: Display brush name
    Console.WriteLine(brush.Name);
}