Description
The BrushSettings
property of the TerrainPaintParameters
struct provides access to the settings of the brush used in terrain editing operations. This property is part of the Editor.TerrainEditor
namespace and is essential for configuring how the brush interacts with the terrain, including its size, strength, and other customizable parameters.
Usage
To use the BrushSettings
property, you need to have an instance of the TerrainPaintParameters
struct. You can then access and modify the brush settings to customize the behavior of the terrain editing tool. This is particularly useful when you want to programmatically adjust the brush characteristics for different terrain editing tasks.
Example
// Example of accessing and modifying BrushSettings
// Assume terrainPaintParams is an instance of TerrainPaintParameters
Editor.TerrainEditor.TerrainPaintParameters terrainPaintParams = new Editor.TerrainEditor.TerrainPaintParameters();
// Access the BrushSettings property
Editor.TerrainEditor.BrushSettings currentBrushSettings = terrainPaintParams.BrushSettings;
// Modify the brush settings as needed
currentBrushSettings.Size = 10.0f; // Set the brush size
currentBrushSettings.Strength = 0.5f; // Set the brush strength
// Apply the modified settings back to the terrainPaintParams
terrainPaintParams.BrushSettings = currentBrushSettings;