| Matrix | 
| Inverted | Returns inverse of this matrix. | 
| M11 | |
| M12 | |
| M13 | |
| M14 | |
| M21 | |
| M22 | |
| M23 | |
| M24 | |
| M31 | |
| M32 | |
| M33 | |
| M34 | |
| M41 | |
| M42 | |
| M43 | |
| M44 | 
| Transform | Transforms a vector by a 4x4 matrix | 
| TransformNormal | Transforms a normal vector by a specified 4x4 matrix | 
| Transpose | Returns transposed version of this matrix, meaning columns in this matrix become rows in the returned matrix and rows in this matrix become columns in the returned one. | 
| Identity | Returns the multiplicative identity matrix. | 
| CreateMatrix3D | |
| CreateObliqueProjection | Create a projection matrix. The matrix will be in the correct format for the engine, and will also be reverse z. | 
| CreateProjection | |
| CreateRotation | |
| CreateRotationX | |
| CreateRotationY | |
| CreateRotationZ | |
| CreateScale | |
| CreateSkew | |
| CreateSkewX | |
| CreateSkewY | |
| CreateTranslation | |
| CreateWorld | |
| Lerp | Performs linear interpolation from one matrix to another. | 
| Slerp | Performs spherical interpolation from one matrix to another. |