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BaseSoundComponent
.Pitch
float
Pitch
{
get
;
set
;
}
User Comments
Properties
Distance
DistanceAttenuation
DistanceAttenuationOverride
Falloff
Force2d
MaxRepeatTime
MinRepeatTime
Occlusion
OcclusionOverride
OcclusionRadius
Pitch
PlayOnStart
ReflectionOverride
Reflections
Repeat
SoundEvent
SoundOverride
StopOnNew
TargetMixer
Volume
Methods
StartSound
StopSound