A compute shader is a program that runs on the GPU, often with data provided to/from the CPU by means of a GpuBuffer or a Texture.
A compute shader is a program that runs on the GPU, often with data provided to/from the CPU by means of a GpuBuffer or a Texture.
Member Name | Summary |
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Attributes | Attributes that are passed to the compute shader on dispatch. |
Dispatch | Dispatches the compute shader with the specified number of threads in each dimension. |
DispatchIndirect | Dispatches the compute shader using an indirect buffer to specify the number of threads. |
DispatchWithAttributes | Dispatches the compute shader with attributes and the specified number of threads in each dimension. |
DispatchIndirectWithAttributes | Dispatches the compute shader using an indirect buffer and attributes to specify the number of threads. |