enum GameLoadingFlags : System.Enum

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Description

The GameLoadingFlags enumeration in the Sandbox.Engine namespace is used to specify different flags that can be set when loading a game. This enum is marked with the FlagsAttribute, allowing for a bitwise combination of its member values.

Members

Static Fields

Member NameSummary
RemoteSet if we're loading a game as a result of joining a server.
HostSet if we're the hosting as the result of starting our own server.
ReloadSet if we want to reload the game, even if it's already loaded.
DeveloperSet if this is a developer session. It started from an editor session and as such we shouldn't load assemblies from the package, they should be loaded from the Network Tables instead.