The ShaderCompileOptions struct provides options used when compiling a shader in the Sandbox engine. It allows you to configure various settings that affect the shader compilation process.
The ShaderCompileOptions struct provides options used when compiling a shader in the Sandbox engine. It allows you to configure various settings that affect the shader compilation process.
Member Name | Summary |
---|---|
SingleThreaded | Indicates whether the shader compilation should be performed on a single thread. |
ForceRecompile | Determines if the shader should be recompiled regardless of any existing compiled versions. |
ConsoleOutput | Write to console. Used when running from the command line. |