struct ShaderCompileOptions

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Description

The ShaderCompileOptions struct provides options used when compiling a shader in the Sandbox engine. It allows you to configure various settings that affect the shader compilation process.

Members

Instance Properties

Member NameSummary
SingleThreadedIndicates whether the shader compilation should be performed on a single thread.
ForceRecompileDetermines if the shader should be recompiled regardless of any existing compiled versions.
ConsoleOutputWrite to console. Used when running from the command line.